<!-- Enum for CopyContext: mask -->
<enum name="GC">
- <item name="_GL_CURRENT_BIT"><value>0x00000001</value></item>
- <item name="_GL_POINT_BIT"><value>0x00000002</value></item>
- <item name="_GL_LINE_BIT"><value>0x00000004</value></item>
- <item name="_GL_POLYGON_BIT"><value>0x00000008</value></item>
- <item name="_GL_POLYGON_STIPPLE_BIT"><value>0x00000010</value></item>
- <item name="_GL_PIXEL_MODE_BIT"><value>0x00000020</value></item>
- <item name="_GL_LIGHTING_BIT"><value>0x00000040</value></item>
- <item name="_GL_FOG_BIT"><value>0x00000080</value></item>
- <item name="_GL_DEPTH_BUFFER_BIT"><value>0x00000100</value></item>
- <item name="_GL_ACCUM_BUFFER_BIT"><value>0x00000200</value></item>
- <item name="_GL_STENCIL_BUFFER_BIT"><value>0x00000400</value></item>
- <item name="_GL_VIEWPORT_BIT"><value>0x00000800</value></item>
- <item name="_GL_TRANSFORM_BIT"><value>0x00001000</value></item>
- <item name="_GL_ENABLE_BIT"><value>0x00002000</value></item>
- <item name="_GL_COLOR_BUFFER_BIT"><value>0x00004000</value></item>
- <item name="_GL_HINT_BIT"><value>0x00008000</value></item>
- <item name="_GL_EVAL_BIT"><value>0x00010000</value></item>
- <item name="_GL_LIST_BIT"><value>0x00020000</value></item>
- <item name="_GL_TEXTURE_BIT"><value>0x00040000</value></item>
- <item name="_GL_SCISSOR_BIT"><value>0x00080000</value></item>
- <item name="_GL_ALL_ATTRIB_BITS"><value>0x000ffffff</value></item>
+ <item name="GL_CURRENT_BIT"><value>0x00000001</value></item>
+ <item name="GL_POINT_BIT"><value>0x00000002</value></item>
+ <item name="GL_LINE_BIT"><value>0x00000004</value></item>
+ <item name="GL_POLYGON_BIT"><value>0x00000008</value></item>
+ <item name="GL_POLYGON_STIPPLE_BIT"><value>0x00000010</value></item>
+ <item name="GL_PIXEL_MODE_BIT"><value>0x00000020</value></item>
+ <item name="GL_LIGHTING_BIT"><value>0x00000040</value></item>
+ <item name="GL_FOG_BIT"><value>0x00000080</value></item>
+ <item name="GL_DEPTH_BUFFER_BIT"><value>0x00000100</value></item>
+ <item name="GL_ACCUM_BUFFER_BIT"><value>0x00000200</value></item>
+ <item name="GL_STENCIL_BUFFER_BIT"><value>0x00000400</value></item>
+ <item name="GL_VIEWPORT_BIT"><value>0x00000800</value></item>
+ <item name="GL_TRANSFORM_BIT"><value>0x00001000</value></item>
+ <item name="GL_ENABLE_BIT"><value>0x00002000</value></item>
+ <item name="GL_COLOR_BUFFER_BIT"><value>0x00004000</value></item>
+ <item name="GL_HINT_BIT"><value>0x00008000</value></item>
+ <item name="GL_EVAL_BIT"><value>0x00010000</value></item>
+ <item name="GL_LIST_BIT"><value>0x00020000</value></item>
+ <item name="GL_TEXTURE_BIT"><value>0x00040000</value></item>
+ <item name="GL_SCISSOR_BIT"><value>0x00080000</value></item>
+ <item name="GL_ALL_ATTRIB_BITS"><value>0x000ffffff</value></item>
</enum>
<request name="SwapBuffers" opcode="11">
</request>
<enum name="RM">
- <item name="_GL_RENDER"><value>0x1C00</value></item>
- <item name="_GL_FEEDBACK"><value>0x1C01</value></item>
- <item name="_GL_SELECT"><value>0x1C02</value></item>
+ <item name="GL_RENDER"><value>0x1C00</value></item>
+ <item name="GL_FEEDBACK"><value>0x1C01</value></item>
+ <item name="GL_SELECT"><value>0x1C02</value></item>
</enum>
<request name="Finish" opcode="108">
-->
<!-- This file describes version 1.1 of the Shape extension. -->
<xcb header="shape" extension-xname="SHAPE" extension-name="Shape">
- <typedef oldname="CARD8" newname="SHAPE_OP" />
- <typedef oldname="CARD8" newname="SHAPE_KIND" />
+ <typedef oldname="CARD8" newname="OP" />
+ <typedef oldname="CARD8" newname="KIND" />
- <!-- Shape attributes of type SHAPE_OP. -->
+ <!-- Shape attributes of type OP. -->
<enum name="SO">
<item name="Set" />
<item name="Union" />
<item name="Invert" />
</enum>
- <!-- Shape attributes of type SHAPE_KIND. -->
+ <!-- Shape attributes of type KIND. -->
<enum name="SK">
<item name="Bounding" />
<item name="Clip" />
</enum>
<event name="Notify" number="0">
- <field type="SHAPE_KIND" name="shape_kind" />
+ <field type="KIND" name="shape_kind" />
<field type="WINDOW" name="affected_window" />
<field type="INT16" name="extents_x" />
<field type="INT16" name="extents_y" />
</request>
<request name="Rectangles" opcode="1">
- <field type="SHAPE_OP" name="operation" />
- <field type="SHAPE_KIND" name="destination_kind" />
+ <field type="OP" name="operation" />
+ <field type="KIND" name="destination_kind" />
<field type="BYTE" name="ordering" />
<pad bytes="1" />
<field type="WINDOW" name="destination_window" />
</request>
<request name="Mask" opcode="2">
- <field type="SHAPE_OP" name="operation" />
- <field type="SHAPE_KIND" name="destination_kind" />
+ <field type="OP" name="operation" />
+ <field type="KIND" name="destination_kind" />
<pad bytes="2" />
<field type="WINDOW" name="destination_window" />
<field type="INT16" name="x_offset" />
</request>
<request name="Combine" opcode="3">
- <field type="SHAPE_OP" name="operation" />
- <field type="SHAPE_KIND" name="destination_kind" />
- <field type="SHAPE_KIND" name="source_kind" />
+ <field type="OP" name="operation" />
+ <field type="KIND" name="destination_kind" />
+ <field type="KIND" name="source_kind" />
<pad bytes="1" />
<field type="WINDOW" name="destination_window" />
<field type="INT16" name="x_offset" />
</request>
<request name="Offset" opcode="4">
- <field type="SHAPE_KIND" name="destination_kind" />
+ <field type="KIND" name="destination_kind" />
<pad bytes="3" />
<field type="WINDOW" name="destination_window" />
<field type="INT16" name="x_offset" />
<request name="GetRectangles" opcode="8">
<field type="WINDOW" name="window" />
- <field type="SHAPE_KIND" name="source_kind" />
+ <field type="KIND" name="source_kind" />
<reply>
<field type="BYTE" name="ordering" />
<field type="CARD32" name="rectangles_len" />
<request name="CreateRegionFromWindow" opcode="7">
<field type="REGION" name="region" />
<field type="WINDOW" name="window" />
- <field type="SHAPE_KIND" name="kind" />
+ <field type="shape:KIND" name="kind" />
<pad bytes="3" />
</request>
<request name="SetWindowShapeRegion" opcode="21">
<field type="WINDOW" name="dest" />
- <field type="SHAPE_KIND" name="dest_kind" />
+ <field type="shape:KIND" name="dest_kind" />
<pad bytes="3" />
<field type="INT16" name="x_offset" />
<field type="INT16" name="y_offset" />