+ <!-- Core protocol types -->
+
+ <struct name="CHAR2B">
+ <field type="CARD8" name="byte1" />
+ <field type="CARD8" name="byte2" />
+ </struct>
+
+ <xidtype name="WINDOW" />
+
+ <xidtype name="PIXMAP" />
+
+ <xidtype name="CURSOR" />
+
+ <xidtype name="FONT" />
+
+ <xidtype name="GCONTEXT" />
+
+ <xidtype name="COLORMAP" />
+
+ <xidtype name="ATOM" />
+
+ <xidunion name="DRAWABLE">
+ <type>WINDOW</type>
+ <type>PIXMAP</type>
+ </xidunion>
+
+ <xidunion name="FONTABLE">
+ <type>FONT</type>
+ <type>GCONTEXT</type>
+ </xidunion>
+
+ <typedef oldname="CARD32" newname="VISUALID" />
+
+ <typedef oldname="CARD32" newname="TIMESTAMP" />
+
+ <typedef oldname="CARD32" newname="KEYSYM" />
+
+ <typedef oldname="CARD8" newname="KEYCODE" />
+
+ <typedef oldname="CARD8" newname="BUTTON" />
+
+ <struct name="POINT">
+ <field type="INT16" name="x" />
+ <field type="INT16" name="y" />
+ </struct>
+
+ <struct name="RECTANGLE">
+ <field type="INT16" name="x" />
+ <field type="INT16" name="y" />
+ <field type="CARD16" name="width" />
+ <field type="CARD16" name="height" />
+ </struct>
+
+ <struct name="ARC">
+ <field type="INT16" name="x" />
+ <field type="INT16" name="y" />
+ <field type="CARD16" name="width" />
+ <field type="CARD16" name="height" />
+ <field type="INT16" name="angle1" />
+ <field type="INT16" name="angle2" />
+ </struct>
+
+ <!-- Connection setup-related types -->
+
+ <struct name="FORMAT">
+ <field type="CARD8" name="depth" />
+ <field type="CARD8" name="bits_per_pixel" />
+ <field type="CARD8" name="scanline_pad" />
+ <pad bytes="5" />
+ </struct>
+
+ <enum name="VisualClass">
+ <item name="StaticGray"> <value>0</value></item>
+ <item name="GrayScale"> <value>1</value></item>
+ <item name="StaticColor"><value>2</value></item>
+ <item name="PseudoColor"><value>3</value></item>
+ <item name="TrueColor"> <value>4</value></item>
+ <item name="DirectColor"><value>5</value></item>
+ </enum>
+
+ <struct name="VISUALTYPE">
+ <field type="VISUALID" name="visual_id" />
+ <field type="CARD8" name="class" enum="VisualClass" />
+ <field type="CARD8" name="bits_per_rgb_value" />
+ <field type="CARD16" name="colormap_entries" />
+ <field type="CARD32" name="red_mask" />
+ <field type="CARD32" name="green_mask" />
+ <field type="CARD32" name="blue_mask" />
+ <pad bytes="4" />
+ </struct>
+
+ <struct name="DEPTH">
+ <field type="CARD8" name="depth" />
+ <pad bytes="1" />
+ <field type="CARD16" name="visuals_len" />
+ <pad bytes="4" />
+ <list type="VISUALTYPE" name="visuals">
+ <fieldref>visuals_len</fieldref>
+ </list>
+ </struct>
+
+ <enum name="EventMask">
+ <item name="NoEvent"> <value>0</value></item>
+ <item name="KeyPress"> <bit>0</bit></item>
+ <item name="KeyRelease"> <bit>1</bit></item>
+ <item name="ButtonPress"> <bit>2</bit></item>
+ <item name="ButtonRelease"> <bit>3</bit></item>
+ <item name="EnterWindow"> <bit>4</bit></item>
+ <item name="LeaveWindow"> <bit>5</bit></item>
+ <item name="PointerMotion"> <bit>6</bit></item>
+ <item name="PointerMotionHint"> <bit>7</bit></item>
+ <item name="Button1Motion"> <bit>8</bit></item>
+ <item name="Button2Motion"> <bit>9</bit></item>
+ <item name="Button3Motion"> <bit>10</bit></item>
+ <item name="Button4Motion"> <bit>11</bit></item>
+ <item name="Button5Motion"> <bit>12</bit></item>
+ <item name="ButtonMotion"> <bit>13</bit></item>
+ <item name="KeymapState"> <bit>14</bit></item>
+ <item name="Exposure"> <bit>15</bit></item>
+ <item name="VisibilityChange"> <bit>16</bit></item>
+ <item name="StructureNotify"> <bit>17</bit></item>
+ <item name="ResizeRedirect"> <bit>18</bit></item>
+ <item name="SubstructureNotify"> <bit>19</bit></item>
+ <item name="SubstructureRedirect"><bit>20</bit></item>
+ <item name="FocusChange"> <bit>21</bit></item>
+ <item name="PropertyChange"> <bit>22</bit></item>
+ <item name="ColorMapChange"> <bit>23</bit></item>
+ <item name="OwnerGrabButton"> <bit>24</bit></item>
+ </enum>
+
+ <enum name="BackingStore">
+ <item name="NotUseful"> <value>0</value></item>
+ <item name="WhenMapped"><value>1</value></item>
+ <item name="Always"> <value>2</value></item>
+ </enum>
+
+ <struct name="SCREEN">
+ <field type="WINDOW" name="root" />
+ <field type="COLORMAP" name="default_colormap" />
+ <field type="CARD32" name="white_pixel" />
+ <field type="CARD32" name="black_pixel" />
+ <field type="CARD32" name="current_input_masks" mask="EventMask" />
+ <field type="CARD16" name="width_in_pixels" />
+ <field type="CARD16" name="height_in_pixels" />
+ <field type="CARD16" name="width_in_millimeters" />
+ <field type="CARD16" name="height_in_millimeters" />
+ <field type="CARD16" name="min_installed_maps" />
+ <field type="CARD16" name="max_installed_maps" />
+ <field type="VISUALID" name="root_visual" />
+ <field type="BYTE" name="backing_stores" enum="BackingStore" />
+ <field type="BOOL" name="save_unders" />
+ <field type="CARD8" name="root_depth" />
+ <field type="CARD8" name="allowed_depths_len" />
+ <list type="DEPTH" name="allowed_depths">
+ <fieldref>allowed_depths_len</fieldref>
+ </list>
+ </struct>
+
+ <struct name="SetupRequest">
+ <field type="CARD8" name="byte_order" />
+ <pad bytes="1" />
+ <field type="CARD16" name="protocol_major_version" />
+ <field type="CARD16" name="protocol_minor_version" />
+ <field type="CARD16" name="authorization_protocol_name_len" />
+ <field type="CARD16" name="authorization_protocol_data_len" />
+ <pad bytes="2" />
+ <list type="char" name="authorization_protocol_name">
+ <fieldref>authorization_protocol_name_len</fieldref>
+ </list>
+ <list type="char" name="authorization_protocol_data">
+ <fieldref>authorization_protocol_data_len</fieldref>
+ </list>
+ </struct>
+
+ <struct name="SetupFailed">
+ <field type="CARD8" name="status" /> <!-- always 0 -> Failed -->
+ <field type="CARD8" name="reason_len" />
+ <field type="CARD16" name="protocol_major_version" />
+ <field type="CARD16" name="protocol_minor_version" />
+ <field type="CARD16" name="length" />
+ <list type="char" name="reason">
+ <fieldref>reason_len</fieldref>
+ </list>
+ </struct>
+
+ <struct name="SetupAuthenticate">
+ <field type="CARD8" name="status" /> <!-- always 2 -> Authenticate -->
+ <pad bytes="5" />
+ <field type="CARD16" name="length" />
+ <list type="char" name="reason">
+ <op op="*">
+ <fieldref>length</fieldref>
+ <value>4</value>
+ </op>
+ </list>
+ </struct>
+
+ <enum name="ImageOrder">
+ <item name="LSBFirst"><value>0</value></item>
+ <item name="MSBFirst"><value>1</value></item>
+ </enum>
+
+ <struct name="Setup">
+ <field type="CARD8" name="status" /> <!-- always 1 -> Success -->
+ <pad bytes="1" />
+ <field type="CARD16" name="protocol_major_version" />
+ <field type="CARD16" name="protocol_minor_version" />
+ <field type="CARD16" name="length" />
+ <field type="CARD32" name="release_number" />
+ <field type="CARD32" name="resource_id_base" />
+ <field type="CARD32" name="resource_id_mask" />
+ <field type="CARD32" name="motion_buffer_size" />
+ <field type="CARD16" name="vendor_len" />
+ <field type="CARD16" name="maximum_request_length" />
+ <field type="CARD8" name="roots_len" />
+ <field type="CARD8" name="pixmap_formats_len" />
+ <field type="CARD8" name="image_byte_order" enum="ImageOrder" />
+ <field type="CARD8" name="bitmap_format_bit_order" enum="ImageOrder" />
+ <field type="CARD8" name="bitmap_format_scanline_unit" />
+ <field type="CARD8" name="bitmap_format_scanline_pad" />
+ <field type="KEYCODE" name="min_keycode" />
+ <field type="KEYCODE" name="max_keycode" />
+ <pad bytes="4" />
+ <list type="char" name="vendor">
+ <fieldref>vendor_len</fieldref>
+ </list>
+ <list type="FORMAT" name="pixmap_formats">
+ <fieldref>pixmap_formats_len</fieldref>
+ </list>
+ <list type="SCREEN" name="roots">
+ <fieldref>roots_len</fieldref>
+ </list>
+ </struct>
+
+ <!-- Core event types -->
+
+ <enum name="ModMask">
+ <item name="Shift"> <bit>0</bit></item>
+ <item name="Lock"> <bit>1</bit></item>
+ <item name="Control"><bit>2</bit></item>
+ <item name="1"> <bit>3</bit></item>
+ <item name="2"> <bit>4</bit></item>
+ <item name="3"> <bit>5</bit></item>
+ <item name="4"> <bit>6</bit></item>
+ <item name="5"> <bit>7</bit></item>
+ <item name="Any"> <bit>15</bit></item>
+ </enum>
+
+ <enum name="KeyButMask">
+ <item name="Shift"> <bit>0</bit></item>
+ <item name="Lock"> <bit>1</bit></item>
+ <item name="Control"><bit>2</bit></item>
+ <item name="Mod1"> <bit>3</bit></item>
+ <item name="Mod2"> <bit>4</bit></item>
+ <item name="Mod3"> <bit>5</bit></item>
+ <item name="Mod4"> <bit>6</bit></item>
+ <item name="Mod5"> <bit>7</bit></item>
+ <item name="Button1"><bit>8</bit></item>
+ <item name="Button2"><bit>9</bit></item>
+ <item name="Button3"><bit>10</bit></item>
+ <item name="Button4"><bit>11</bit></item>
+ <item name="Button5"><bit>12</bit></item>
+ </enum>
+
+ <enum name="Window">
+ <item name="None"> <value>0</value></item>
+ </enum>