- n = writev(c->fd, *vector, *count);
- if(n < 0 && errno == EAGAIN)
- return 1;
+
+#ifdef _WIN32
+ int i = 0;
+ int ret = 0,err = 0;
+ struct iovec *vec;
+ n = 0;
+
+ /* Could use the WSASend win32 function for scatter/gather i/o but setting up the WSABUF struct from
+ an iovec would require more work and I'm not sure of the benefit....works for now */
+ vec = *vector;
+ while(i < *count)
+ {
+ ret = send(c->fd,vec->iov_base,vec->iov_len,0);
+ if(ret == SOCKET_ERROR)
+ {
+ err = WSAGetLastError();
+ if(err == WSAEWOULDBLOCK)
+ {
+ return 1;
+ }
+ }
+ n += ret;
+ *vec++;
+ i++;
+ }
+#else
+ n = *count;
+ if (n > IOV_MAX)
+ n = IOV_MAX;
+
+#if HAVE_SENDMSG
+ if (c->out.out_fd.nfd) {
+ struct msghdr msg = {
+ .msg_name = NULL,
+ .msg_namelen = 0,
+ .msg_iov = *vector,
+ .msg_iovlen = n,
+ .msg_control = &c->out.out_fd,
+ .msg_controllen = sizeof (struct cmsghdr) + c->out.out_fd.nfd * sizeof (int),
+ };
+ int i;
+ c->out.out_fd.cmsghdr.cmsg_len = msg.msg_controllen;
+ c->out.out_fd.cmsghdr.cmsg_level = SOL_SOCKET;
+ c->out.out_fd.cmsghdr.cmsg_type = SCM_RIGHTS;
+ n = sendmsg(c->fd, &msg, 0);
+ if(n < 0 && errno == EAGAIN)
+ return 1;
+ for (i = 0; i < c->out.out_fd.nfd; i++)
+ close(c->out.out_fd.fd[i]);
+ c->out.out_fd.nfd = 0;
+ } else
+#endif
+ {
+ n = writev(c->fd, *vector, n);
+ if(n < 0 && errno == EAGAIN)
+ return 1;
+ }
+
+#endif /* _WIN32 */
+