<xidtype name="WINDOW" />
<xidtype name="FBCONFIG" />
- <union name="DRAWABLE">
- <field type="xproto:WINDOW" name="window" />
- <field type="PBUFFER" name="glx_pbuffer" />
- <field type="glx:PIXMAP" name="glx_pixmap" />
- <field type="glx:WINDOW" name="glx_window" />
- </union>
+ <xidunion name="DRAWABLE">
+ <type>xproto:WINDOW</type>
+ <type>PBUFFER</type>
+ <type>glx:PIXMAP</type>
+ <type>glx:WINDOW</type>
+ </xidunion>
<typedef oldname="float" newname="FLOAT32" />
<typedef oldname="double" newname="FLOAT64" />